Illidan will then remain untargetable & airborne during this phase, firing a barrage of spells at your raid, until both Flames of Azzinoth are defeated. At 90%, Illidan calls for the help of his minions, but they simply get killed by Akama. Your melee DPS meanwhile should switch target if the Eye Blast is coming towards the Flame of Azzinoth theyre currently attacking. Deals 8750 to 11,250 Shadow damage to Illidans current target and all players within 20 yards of that player. You are most likely going to encounter Illidans mechanics in the following order: Shear > Parasitic Shadowfiend > Shear > Flame Crash > Draw Soul > reset. Even if you get lucky and she picks a spot near Illidan, its important to remember that hes still using some of his scary abilities, like Shear and Draw Soul. Typically a The two off-tanks each pick up one of the flames. WebFordragon as seen in the Icecrown Citadel finale. The main tank should make sure they have 101.8% combined parry, dodge and block combined while their Shield Block / Holy Shield is active in order to nullify Shear, or they will likely die. Inferno Tempered Gauntlets: 52 stamina, 40 fire resistance. 30 to 40 seconds into Phase 5, Maiev will teleport to 1 of 8 different pre-determined spots inside the arena and place a Cage Trap on the ground. ANY raid member is more than 25 yards away from either Blade of Azzinoth, Similar to Dark Barrage, Divine Shield, Ice Block and Cloak of Shadows will remove the debuff, and everyone else will require heavy healing to survive this ability, particularly the final 15 seconds. Warlock. Health Deal with this traitor as he deserves! As mentioned previously, besides your regular main tank, your raid will need 2 more tanks using Fire Resistance gear for Phase 2. A setup with five groups results in a cross pattern - and unless each group is more than 10 yards away from the center, whenever the center group is hit everybody will take damage. Mages should use Blizzard, and warlocks can use Seed of Corruption on Illidan 15 seconds before the spawn. 62 73 38 After both Flames are dead, Illidan lands, starting Phase 3. Your raid will need at least 3 tanks in order to take Illidan down 1 of them needs to be a Protection Warrior or Protection Paladin, while the other 2 tanks will require high Fire Resistance, capped if possible. The main difficulty in this phase will be the very high raid damage. Equip: On successful melee or ranged attack gain 8 mana and if possible drain 8 mana from the target. As a few of the phases are very similar and use the Web- Aim for 12k hp and 250 fire resistance unbuffed. The fight starts after a lengthy dialogue between Akama and Illidan, as the last line Illidan yells "You are not prepared!". This debuff can stack up 99 times, making it extremely obvious that nobody should be near Illidan. Remember The first major complication of this phase will come ~40 seconds in, when Illidan stops casting Fireball temporarily, casting his powerful Eye Blast instead. When you get Illidan down to 30% HP, he will trap your entire raid in Shadow Prison, stunning all of you for 30 seconds. Classic Era Servers Now Medium Population! Bears can definitely do it. Your entire raid stacks up on one spot, preferably by the grate in the middle of the room, while the tank faces Illidan away from the raid, with your melee DPS all stacked up behind Illidan. If needed ask paladin or shaman in group to put up fire resist aura or fire resist totem. If you are a Warlock that has taken on this responsibility, we have created The raid must spread out, and the players getting the debuff need a lot of healing. In addition to your melee abilities, it improves your chance to land Taunt and Challenging Shout. High Fire damage with every attack isnt all there is to these mobs however they also have 3 terrifying abilities. Phases 2 and 4 both have very high raid damage; Periodically, the tank has to move to get out of Flame Crash. And a temporal discombobulator! When below 30%, he switches between Phases 5 and 4. This will deal 5,000 initial Fire damage and then 3,000 damage per tick in the impact area, with a 12-second duration. Furthermore, it can help if your Hunters use their Misdirection on the tank to help them establish threat, but it is recommended that you save at least 2 Misdirections for Phase 2. outside of the raid with a Frost Trap ready. Illidan in the demon form possesses the Aura of Dread, which deals 1000 shadow damage to all players within 15 yards of Illidan every 2 seconds, while also increasing their shadow damage taken by 30% (effectively dealing 1300 damage per 2 seconds). Tanking. WebIllidan Stormrage phase 2 requires 365 Fire Resist (cap) for tanking Flames of Azzinoth, this is a 4 tank fight (counting the Warlock), however. now continue to alternate between Phase Four and Phase Five until Illidan is Race The main way to counter this ability and prevent its splash AoE damage from getting out of hand, will be to have your raid stack up in 3-4 separate groups. Despite the Lich King's extensive efforts to corrupt him, however, he has thus far managed to resist. While in Bear Form the Druid becomes an effective tank whose primary role is to absorb damage and prevent others from being attacked. The Trading Post Is Restocked for March in Dragonflight! If it doesnt look like youre going to skip Phase 4, your Warlock tank should move to their designated position and start spamming Searing Pain on Illidan for threat. Lets see what the Boss dropped. The Flame tanks need two healers each, the remaining 4-5 healers heal the raid. Illidan Stormrage If you handled Phase 2 successfully, Phase 3 will be an absolute breeze. ?? How important is hit on prot warrior TBC. stand out on the side of the raid, away from other members. same abilities, we will group them down below and state if a certain ability is Ranged DPS should be If you manage to deal with all 4 demons without losing any players, you are very likely going to be killing Illidan, as the rest of the encounter is easy compared to this but its always easier said than done. Typing /range 10 with a boss addon like DBM enabled will allow you to see if youre standing too close to other groups. Icy Veins Discord. Illidan himself hits extremely hard, so their life will already be pretty difficult, so here is a condensed explanation of how to deal with them: Your main tank will always be the only person getting hit by Draw Soul if youre executing the strategy right. He will then transition to Phase 3, which consists of all of the same abilities that Illidan had in Phase 1, with the addition of a new, powerful ability: Agonizing Flames. Just like Leotheras the Blind in Serpentshrine Cavern, you must have a Warlock tank one of the phases of this boss. Positioning for Phase 1 is very straightforward. The result is the following 'kite path': Initially both flames are pulled to the northern (or southern) end of the circle, and then moved around the border towards the south, one tank along the eastern semicircle, the other along the west. This happened to me a couple of weeks ago when I died to a Dark Barrage. Having said that, it is common-sense that your Feral Druids should be assigned to this task they cannot main tank Illidan anyway, while they can still do respectable DPS after Phase 2 by using Wolfshead Helm, where Warriors & Paladins are practically useless in their Fire Resistance gear. During Phase 2 no combat or self rez should be used, since upon rezzing players may be susceptible to charge (even though being close enough to a Blade). designated area, typically a Hunter Phases 1, 3 and 5 are fairly straightforward. Make sure to be max Multiple different classes can buff you with up to 70 Shadow Resistance by simply using some of their abilities. If he reaches 30% health, Phase 5 starts. Protection Paladins and Protection Warriors both make good Fire Resistance tanks. Therefore only experienced raids should use the traps to speed up the encounter. tank with full Shadow Resistance gear, usually a Most know me as Baranor, the ret paladin guy, but I'm secretly a druid main, don't tell anyone. Illidan casts this every 2 seconds, but it is resistible. Since neither Fireballs nor Eye Beams can happen during a Dark Barrage, all raid healers have to immediately start spam healing the Barrage target. Illidan will transition to phase 2 once he reaches 65% HP. the Flame of Azzinoth will charge that player and trigger You will want to kill the Shadowfiends ASAP to prevent them from multiplying and overwhelming your raid. Illidan will summon multiple demons by the door after the Illidari Council, which Akama will then go and deal with, so your raid doesnt have to. There is nothing to do about it than heal through. Ideally, only use it on your ranged DPS groups, as your melee DPS have a low uptime, and save at least 1-2 Heroism / Bloodlust for Phase 3 if possible. Illidan will use this ability every 25 to 30 seconds. Note that the damage of the residual flames isnt particularly high, so players that are trapped on one side of the flames can run through with some light healing. After a 1.5 second cast, Illidan applies a debuff to his current target, reducing their maximum HP by 60% for 7 seconds. Also be sure to avoid standing in any Your tank will have to be careful with moving him, never exposing his back and keeping up Shield Block / Holy Shield at all times, while players near the trap move away from it, as shown in the picture above. kill anyone they reach. Each tank must keep his Flame faced away from the raid at all times, while at the same time staying close enough to the Blades of Azzinoth. Web* The Incan civil war, between brothers [[{{Authority Equals Asskicking}} Atahualpa]] and [[{{Properly Paranoid}} Huscar]], between 1529 and 1532, is this trope to the core. Avoid being in front of the boss at all times as the Draw Soul If you move Illidan to the trap, he will get stunned and take double damage for 15 seconds a huge boon for your raid. Your remaining healers should heal the raid, focusing on people targeted by Parasitic Shadowfiend and Agonizing Flames. Illidan cannot cast other spells while casting Dark Barrage. Illidan Stormrage is a longer fight with many Everyone should be ready to use their Master Healthstone in order to heal themselves if your healers are struggling to keep up. Fury remains the top DPS spec for Warriors, focusing on dual-wielding rather than Two-Handed weapons. document.getElementById( "ak_js_1" ).setAttribute( "value", ( new Date() ).getTime() ); document.getElementById( "ak_js_2" ).setAttribute( "value", ( new Date() ).getTime() ); Someone once said that you cant go home again. Orc and Human Heritage Armors Confirmed for 10.0.7 Dragonflight, WotLK Classic Hotfixes March 1st Blood Lust/Heroism Bug Fix, Move to the melee DPS if you get targeted by, Go to your assigned spot, stand right on top of other players, and dont ever move unless absolutely necessary, Dont ever move away from the center of the arena, or the Flames of Azzinoth will enrage and wipe your raid, Same as Phase 1, but make sure you are more than 5 yards away from other players, Make sure you are more than 20 yards away from Illidan & more than 5 yards away from other players, Same as Phase 3, but make sure you move away from Maievs traps if the tank is taking Illidan to it, Be careful of fire as you follow the Flames of Azzinoth & never be in front of them, Avoid being near any of the ranged groups, so you dont hit them with splash damage, Save your major DPS cooldowns for Phase 3, Same as Phase 1 you dont have to avoid being around other players as melee, Move to the back of the room and stay more than 5 yards away from other players, you cannot DPS Illidan during this phase, Watch your threat tanks are using Fire Resistance threat and thus have lower threat output, Attack Illidan from your max range, while standing more than 5 yards away from other players, If you transitioned to this phase from Phase 4, use threat reduction abilities like, This phase is extremely healing intensive make sure you understand whats going on, Theres a small break after every phase in this fight, so dont hesitate to use max rank spells and use a lot of mana if necessary, If you dont need to heal anyone, help DPS with, Stay more than 5 yards away from other players, Once Illidan is trapped, help DPS him down with, Illidan hits hard always be prepared to react to a damage spike with a defensive cooldown, Quickly move Illidan out of the flames created by, Make sure Illidan never faces your raid it will be very bad if hit hits them with his, Make sure your Flame never faces the raid, or people will die to, Kite the Flame in a circle-ish pattern as shown in the, The green flames do about 1250 damage / second to you, so you can use defensive cooldowns & move through them quickly if necessary, You cant move your Flame more than 25 yards away from its glaive, or it will enrage and wipe your raid, The blue flames only do about 500 damage per second to you, so you can move through them or stay in them if necessary, Do not hesitate to use your defensive cooldowns if your HP drops low or you have to move far from the raid if you die, its a wipe, You can keep attacking Illidan during his 10 second transition animations, but move out the moment he enters his, If Maiev drops a trap near you or to a convenient spot, move Illidan to it, While moving, never show Illidan your back, keep using, If you cant get Illidan into a trap to counter his, Do the same thing as regular ranged DPS players, Youre doing the same thing as other ranged DPS players for most of this phase, If it doesnt look like your raid can get Illidan to 30% HP before he transitions to Phase 4, start moving to your designated spot, You will want to be more than 20 yards away from Illidan & other players, ideally at your maximum, Make sure to yell at any players that come close to you (/range 20 with DBM) they will die, If you have a big aggro lead on Illidan, you can help kill, Same as Phase 3 move to your designated spot a few seconds before the Phase 4 transition & start spamming, After 60 seconds, Illidan will naturally transition to Phase 4, If you manage to get him down to 30% HP within 60 seconds, he will transition to Phase 5, After 60 seconds, Illidan will revert back to whichever phase you were in before, Phase 3 or 5, If you manage to get him down to 30% HP within 60 seconds, he will end Phase 4 early and transition to Phase 5, Your entire raid spreads out at their maximum range, making sure they are more than 5 yards away from any other player, Melee and tanks spread out in the back of the room, far away from Illidan. 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